SDXL + IP-Adapter: Lost Ruins

This was an exploration in using local stable diffusion models, Blender produced depth maps, comfyui and IP Adapter to produce images in a highly controlled manner. A little hard to elaborate on this subject because it’s a little nuanced, but essentially I’m driving results with a very fine level of control with a given set of referenced images and things like depth maps and multi-stage diffusion. Final results passed through Magnific for an upscaling.