Rick Hernandez
3D Generalist / Digital Design

Hey, I’m Rick Hernandez. What I enjoy most about designing and digital art is the freedom to express and communicate visually.

I design mostly in Cinema 4D and Blender for hard surface modeling, Zbrush for sculpting, Substance Painter for texturing, and Nomad for sculpting away from the computer.

After spending so much time creating, and exploring with these programs, I am humbled to have learned so much and look forward to learning more.